I create digital and live experiences for wellness, learning, and creativity.
I'm a Long Beach-raised, Stanford-educated, Brooklyn-based product design and user research leader. Whether Iβm building an app, a team, or a workshop series, I love learning from how people really interact with my work.
π My recent career has been devoted to mental healthcare. I currently lead the product design team for Headwayβs patient and insurance groups, changing the way Americans find an in-network therapist or psychiatrist. Previously, I was on the founding team at Real (later Zeera, acquired by Hazel Health), leading teams of up to 10 as Head of Product Experience from pre-seed through Series B.
π©π»βπ» As a product designer at Amazon Kindle, Kickstarter, Grove, and smaller startups, I led UX/UI and research projects for native apps, responsive websites, and desktop tools. That iterative, user journey-centered approach is part of everything I do.
π£ In 2015, I co-founded Girl Possible. We took a three-month Kickstarter-backed road trip to bring our design thinking and leadership workshops to middle schoolers all over the U.S., then grew into a non-profit, started a summer camp, and created curriculum to train facilitators around the world.
π I love to create lightweight learning journeys for myself and my friends, and am driven by the question: How can we, as adults not in school, make learning an intentional and pleasurable part of our daily lives?
π Letβs make something together β Iβm not looking for roles, but I'd still love to hear from you.